
G. Drongoulas, G. Tsopouridis, A. Aristidou, and I. Fudos
Latent-Space Skinning (LSS) is a neural character animation framework that replaces explicit skinning weights with a shared latent representation of skeletal motion and rest-pose geometry, which is decoded into per-vertex mesh deformations over time. This compact and expressive latent space enables high compression ratios, accurate reconstruction, and intuitive motion manipulation operations such as blending and cross-character transfer.



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